Game Engine Based Rockfall Modelling Techniques Applied To Natural Slopes
Zac Sala, D. Jean Hutchinson, Matthew Ondercin
In the proceedings of: GeoOttawa 2017: 70th Canadian Geotechnical Conference; 12th joint with IAH-CNCSession: Geohazards II - Rockslides and Avalanches
Please include this code when submitting a data update: GEO2017_766
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Cite this article:
Sala, Zac, Hutchinson, D. Jean, Ondercin, Matthew (2017) Game Engine Based Rockfall Modelling Techniques Applied To Natural Slopes in GEO2017. Ottawa, Ontario: Canadian Geotechnical Society.
@article{Sala_GEO2017_766,
author = Zac Sala, D. Jean Hutchinson, Matthew Ondercin,
title = Game Engine Based Rockfall Modelling Techniques Applied To Natural Slopes,
year = 2017
}
title = Game Engine Based Rockfall Modelling Techniques Applied To Natural Slopes,
year = 2017
}